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Deva Blackfire
D00M.
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Posted - 2008.10.10 00:59:00 -
[1]
In random order:
- falcons (try to burn 200km to "tackle" them after nerf) - precission light missile cerbs (try to get under 100km from them in ceptor - wish you luck) - cruise ravens (even if sig can remove 1/3 of DPS they will still break all cruisers easily) - pulses (especially pulse apocs) - sniper MWD HACs - drakes vs anything cruiser sized and smaller
Pretty much most nano pilots will just move to longer ranges now, out of "OMG ABs rock!" range - and just snipe em w/o retribution.
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Deva Blackfire
D00M.
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Posted - 2008.10.10 01:02:00 -
[2]
Originally by: abrasive soap
3 heat sinks 7 dual heavy pulse (because amarr lacks cpu and needs it badly for a heavy injector) amarr mf: 739
Learn how to fly geddon - because what you posted is shit. I run 5 (+2x dhp) or 7 megapulses on most setups (with 3 sinks) and no, geddon does NOT need heavy injector.
Suddenly my DPS is around 1160 (with berzerkers, without around 900).
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Deva Blackfire
D00M.
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Posted - 2008.10.10 16:29:00 -
[3]
Originally by: Haradgrim Amarr ships in general will be very strong after the changes.
A lot is resting on how CCP revamps the missile damage formula though, Caldari could be very strong, or they could be re-relegated to PVE
Ill say it one last time. Caldari never were only PvE. they are good and cometetive in PvP IF you know how to fly them. Unfortunately caldari is "omg my missiles always hit in level 3 missions" easy way out and most pilots dont even try to learn anything more than f1-f8, go afk. Plain and simple: around 90% of caldari pilots are ******s.
Myself i flown cerb in combat since 1,5 year ago and its awesome boat. Sure - it cant solo much, but there are plenty of ships that cant solo. But in gangs? Its awesome damage dealer. Same for raven - both torp and cruises were uber (and still are). So no idea where you get that "caldari = only pve" thing.
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Deva Blackfire
D00M.
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Posted - 2008.10.10 16:45:00 -
[4]
Edited by: Deva Blackfire on 10/10/2008 16:45:32
Originally by: Liang Nuren
Deva, I don't think he's claiming otherwise. I think what he's saying is that the missile changes that are coming could totally screw over any hopes Caldari have of being effective in PVP... and it's a very real possibility.
-Liang
I dont think so. There are 2 possible changes ccp can do: 1. leave missiles as they are (thus they are overpowered) 2. make em a bit worse than they were on sisi (thus again forcing caldari to become gang ships - so exactly as it is now on TQ).
Only way of totally screwing missiles would be playing with explosion radius (upping on heavies so they only damage cruisers etc) but by doing this ccp would have to redo all sig radiuses of existing ships, thus breaking turret tracking/lock time stuff. So all you will see will be probably tad reduced explo velocity (along with speed) but missiles will always damage comparable sized ship class = overpowered buff. But knowing ccp they will go this way.
Anyways if you want to be sure to kill ceptors just train for cerb and precission lights. For vaga denial just go with heavies.
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Deva Blackfire
D00M.
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Posted - 2008.10.10 17:15:00 -
[5]
Id like to be as optimistic as you are. But CCP usually screws more things than they fix so what we saw on Sisi is probably what will arrive to TQ (maybe 5-10% difference). |

Deva Blackfire
D00M.
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Posted - 2008.10.10 17:22:00 -
[6]
Originally by: Liang Nuren
Originally by: Deva Blackfire Id like to be as optimistic as you are. But CCP usually screws more things than they fix so what we saw on Sisi is probably what will arrive to TQ (maybe 5-10% difference).
Man if you think I'm optimistic about these changes you must be a black pit of despair...
-Liang
I just take it for granted they will screw something up. |
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